I got a stack of new games for Christmas, which I'm slowly working my way through. Here are my impressions so far.
Crysis. This is the game I was looking forward to most, and on the whole, it didn't disappoint. While I question the wisdom of Crytek's apparent decision to optimise it for the next generation of PCs, I still managed to squeeze an acceptable 30fps or so out of my rig, which is now getting on for 18 months old. The early levels were by far the best, being the most free-form and giddily reminiscent of the old Far Cry. But even after you entered the alien ship, and the game started to go on rails, it was still an enjoyable ride. The only downside was the final boss fight. Even though I was playing on the "delta" difficulty setting, it was laughably easy and I wondered if it was actually bugged. I wasn't prepared for the cliffhanger ending either, which felt rather unsatisfying. Overall score? I'd give it 90%.
Unreal Tournament 3. This is a game that gives a whole new meaning to the word "frenetic". I'm a veteran first-person shooter gamer, but UT3 makes me feel like a geriatric, it's so fast. Unreal Tournament 2003, the last incarnation of the series that I played, wasn't anything like as crazy as this - Mandy used to enjoy playing that, but there's no way she'd survive in UT3. I started by playing through the single-player game, but hit one level where my retarded computer-controlled teammates kept getting stuck on the scenery, and now I'm unable to progress any further. Of course, online multiplayer is UT's strength, and that can be a lot of fun. I'll be dipping back into this whenever I need to sate my thirst for an ultra-twitch shooter. 84%
Gears of War. I didn't quite know what to expect from this, but overall I was a bit disappointed. The cover and active reload systems were interesting gameplay innovations, and the graphics were generally impressive. However I didn't like the generally washed-out colour palate that made all the environments seem rather drab, and my game was blighted by stuttery graphics and audio that would inexplicably drop out in the middle of some of the cutscenes. 80%
Call of Duty 4: Modern Warfare. I loved this. The environments were varied, the gameplay exciting and the presentation among the most cinematic of any game I've played. But what really made this game memorable were the numerous "wow" moments where I found myself staring at the screen in either awe or disbelief. The multiplayer doesn't seem too shabby, either, with Battlefield-style unlocks, and although I haven't played much of it yet, like UT3 I expect to return to play more when the mood grabs me. 93%
World in Conflict. I've only just started playing this RTS. Although it's by the same developers as the Ground Control series, which I thoroughly enjoyed, I've yet to find myself hooked. I think part of the problem is the silly story, which features the United States being invaded by the Russian army, which somehow sneaks in on a bunch of cargo ships. It also seems a bit too easy - even though I'm an RTS noob and am playing on Normal difficulty, I've only failed one mission so far. It's entertaining enough, I suppose, but just not quite as much fun as last year's Company of Heroes. That said, I've yet to try the multiplayer, which some have hailed as the Battlefield 2 of online multiplayer RTS. For someone who still rates Battlefield 2 as his favourite game of all time, that's high praise indeed. As of right now, however, I'd have to rate this around 80%.
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